CS2UTIL

All CS2 Callouts - CS2 Map Callouts

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Dust II

Dust II

Designed by David Johnston, first introduced in CS 1.1 in 2001. Set in Middle Eastern architecture, it became the most iconic CS map with its symmetrical design and simple layout. Serving for over 23 years, it remains beloved by players worldwide.

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English(57 callouts)
dust2Back PlatB PlatBack SiteBig BoxDoubleStackWindowDefaultB CarB DoorsScaffoldingB BoxesCT MidCT SpawnA ShortA ShortStairsNinjaA PlatGooseBarrelsDefaultA RampA CarCrossElevatorShortBoostA LongLong CornerBluePitPitPlantSide PitLong DoorsOutside LongTop MidMidCatwalkPalmBarrelsRightSideMidT SpawnSuicideLow TunnelsUpper TunnelsClosetOutside TunnelsT RampT PlatXboxMid DoorsClose MidDoors
Mirage

Mirage

Originally named Strike, created by community designers. Added to CS:GO official map pool in 2013, set in a Moroccan-style town. Known for its balanced three-lane attacks and rich tactical variations, it's one of the most popular maps in professional play.

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English(59 callouts)
mirageT SpawnSide AlleyApps RampCartTVHouseBack AlleyUnderpassUnderpassKitchenB ApartmentsPlatVanBenchDefaultBoostEmptySafeWindowDoorMarketSneakyE BoxArchesB ShortShortCornerLadder RoomCatwalkCubbyTop MidMidBoxesMid/WindowSniper's NestBenchConnectorVentJungleRatHoleCT SpawnStairsSandwichTetrisRampT RoofTripleDefaultFire BoxNinjaTrashCTTicketBoothBalconyPalacePillars
Inferno

Inferno

Designed by Christopher Auty, first released in 2001. Relocated from Middle East to a European town, featuring narrow alleys and complex building layouts. Underwent major remake in 2016, optimizing sightlines and game balance, making it one of the most tactically deep maps.

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English(52 callouts)
infernoT SpawnT RampBananaTreeBarrelsMidUnderpassBalconyKitchenBridgeLiving RoomAlt MidT AptsBack AlleyStarisWindowBoilierCT AptsQuadTop MidA ShortBalconyMini PitTruckCubbyPitDefaultBackSiteNinjaGraveyardMotoLibraryKitchenA LongArchCT SpawnSpeed WayCTBoostChurchCoffinsGardenDarkTriple1st2nd/QuadPoolSandbagsCarHalf Wall
Nuke

Nuke

Added to CS Beta 6.0 in 1999, one of the earliest maps in the series. Set in a nuclear power plant, its unique two-level structure provides vertical tactical gameplay. After multiple remakes, CS2 version presents a more realistic industrial style.

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English(0 callouts)
nuke
Ancient

Ancient

Created by community designers, added to CS:GO in 2020. Set in Central American ancient ruins, incorporating Aztec civilization elements. Replaced Train in the competitive map pool in 2021, known for its open spaces and diverse engagement points.

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English(41 callouts)
ancientCT SPAWNT SPAWNTOPMIDTEMPLECT LANEPLATA SITESINGLELONGA MAINA LongSTAIRSSPLITTUNNELWATERRUINSDOORSRAMPLane/CatwalkWINDOWSELBOWXBOXPITLAMP ROOMDARKCAVEPILLARB SITEBACK HALLSALLEYSNIPERS NESTDonutSHORTTRIPLE BOXBOOSTMIDShortLongcubbywood
Train

Train

callouts.page.mapHistories.train

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English(40 callouts)
trainAlleyPigeonsDumpsterT MainT StairsBrown HallsShowersKitchenPopdogEBoxOlofHellYellowRedBomb TrainSandWichCameraLvyA3A2HeavenDefaultUnderpassCT StairsZ ConnectorHoleBarrelsB HallsUpper BHeavenCatwalkB RampLadderSpoolsOilRedBlueBomb TrainDefaultBack Site
Anubis

Anubis

Created by community designer jd40, added to CS:GO official map pool in 2022. Set in ancient Egyptian ruins, blending modern and classical architectural styles. As the newest competitive map, its unique art style and innovative layout design are highly praised.

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English(39 callouts)
anubisRuinsB LongLvyB MainPillarCornerNinjaE BoxDefaultBack SiteCTPalaceCaveSniperTop MidBridgeWaterArchesDoorsWindowT StairsAlleyUpperBoatWoodDropHeadShotMainFountainPillarBack SiteDefaultHeavenPlateauA ConnMiddleB ConnTunnelBeach
Overpass

Overpass

callouts.page.mapHistories.overpass

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English(43 callouts)
overpassUpper TunnelT StepLadderLowerTunnelAlleyTechnoFountainPlaygroundConnectorSqueakyMonsterTracksPipeSandbagsWaterBoostBridgePitHeavenHeavenPillarSewersBarrelsBalloonsRockTreeA LongCafeLong ToiletsMidToiletsShortHeadShotTruckCarBankBinsDefaultSignPostGraffitiCT